Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Houleohuil Ateiai's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Houleohuil Ateiai's ancestral territory is 10. |
0 |
0 |
Houleohuil Ateiai is the middle daughter. |
0 |
14 |
Rite of passage completed with a 6. |
1 |
14 |
Became a Envoy (Duellist). |
1 |
17 |
Injured by an assassin. |
1 |
17 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
17 |
Became a Management (Clan Aide). |
2 |
20 |
A shift in clan politics leaves you shut out in the cold. Gain a Contact who stays in touch despite your new status. |
2 |
21 |
Promoted to Management (Clan Aide) rank 1. |
3 |
21 |
Continued as Management (Clan Aide). |
3 |
25 |
Take a risk in business and lose 2 benefits. |
3 |
25 |
Promoted to Management (Clan Aide) rank 2. |