Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Joseph Clubb's trade routes and contacts, forcing Joseph Clubb to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Betrayed by a friend. One of Joseph Clubb's Contacts or Allies betrays Joseph Clubb, ending Joseph Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Became a Army (Cavalry) with the new title Private. |
3 |
21 |
Assigned to a peacekeeping role. |
3 |
24 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |