Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A series of bad deals and decisions force Judith Matthews into bankruptcy. Judith Matthews salvages what Judith Matthews can. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Judith Matthews's ship is damaged, and Judith Matthews have to hitch-hike Judith Matthews's way back across the stars to the nearest scout base. |
2 |
20 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
20 |
Became a Entertainer (Performer). |
3 |
21 |
Public opinion turns on Judith Matthews. |
4 |
21 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
24 |
Given advanced training in a specialist field |