Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Betrayed by a friend. One of Letitia Bethune's Contacts or Allies betrays Letitia Bethune, ending Letitia Bethune's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Failed to qualify for Intelligence (Agent). |
3 |
21 |
Switched to Drifter (Wanderer). |
3 |
22 |
Letitia Bethune run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |