Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Underwater Commando (Dolphin Military). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
14 |
Rivalries between another race and Dolphins over Sherri Jones's world’s ocean resources lead to conflict. Sherri Jones try violence and are injured in the process. |
1 |
14 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
17 |
One of Sherri Jones's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Sherri Jones is caught up in the investigation and lose Sherri Jones's job. |
3 |
17 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
3 |
20 |
Sherri Jones is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
4 |
21 |
Voluntarily left Underwater Commando |
4 |
21 |
Failed to qualify for Intelligence (Agent). |
4 |
21 |
Returned to Dolphin Civilian (Nomad). |
4 |
24 |
A purist political party comes to power on Sherri Jones's world making trouble for uplifted Dolphins and costing Sherri Jones Sherri Jones's job. Gain a purist political militant as an Enemy |
5 |
24 |
Aging Crisis. Owe 10,000 for medical bills. |
5 |
24 |
Retired at age 24. |