Senior Crewman Ann Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 26 F 5 (-1) 4 (-1) 12 (2) 4 (-1) 9 (1) 5 (-1)54C495
Brutish, Rewarded
 
Skills
Admin 0
Drive 0
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Medic 0
Persuade 0
Recon 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Merchant Merchant Marine Senior Crewman11
 
Name Type Affinity Enmity Power Influence Species
Dewey Spain Contact 1 1 0 1 Dynchia (M/9)
Dewey Spain fell on hard times.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Ann Fabble's work ends up coming home with Ann Fabble, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Make an unexpected connection outside Ann Fabble's normal circles. Gain a Contact.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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