Agent Lydia Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 26 F 10 (1) 5 (-1) 3 (-1) 6 (0) 6 (0) 5 (-1)A53665
Glutton, Reasoning
 
Skills
Animals 0
Deception 1
Drive 0
Flyer (Airship) 1
Gun Combat 0
Investigate 0
Language 0
Recon 0
Science (Life Sciences/Genetics) 1
Seafarer 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Navy Engineer/Gunner Crewman01
 
Name Type Affinity Enmity Power Influence Species
Crawford Magrath Enemy 0 2 0 3 Answerin (M/29)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 22 Nearly killed.
3 22 Returned to Agent (Intelligence).
3 25 An investigation takes on a dangerous turn.
3 25 Lydia Lambert's work ends up coming home with Lydia Lambert, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙