Crewman Thea McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 26 F 11 (1) 8 (0) 11 (1) 7 (0) 3 (-1) 4 (-1)B8B734
Troubled, Toned arms
 
Skills
Diplomat 0
Drive 0
Electronics 0
Investigate 0
Medic 0
Persuade 0
Science (Social Sciences) 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Brayden Sims Enemy 0 1 1 0 Swanfeh (M/65)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 20 An expedition or voyage goes wrong, leaving Thea McDermot stranded in the wilderness.
2 20 Failed to qualify for Engineer/Gunner (Navy).
2 20 Submitted to the draft.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Thea McDermot's ship or starport is destroyed by criminals. Gain them as an Enemy.
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