Crewman Thea McDermot
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Halka | 26 | F | 11 (1) | 8 (0) | 11 (1) | 7 (0) | 3 (-1) | 4 (-1) | B8B734 | |
Troubled, Toned arms |
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Term | Age | History |
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1 | 18 | Became a Scholar (Field Researcher). |
1 | 20 | An expedition or voyage goes wrong, leaving Thea McDermot stranded in the wilderness. |
2 | 20 | Failed to qualify for Engineer/Gunner (Navy). |
2 | 20 | Submitted to the draft. |
2 | 20 | Became a Merchant (Merchant Marine) with the new title Crewman. |
2 | 24 | Thea McDermot's ship or starport is destroyed by criminals. Gain them as an Enemy. |