Vertie Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 26 F 12 (2) 7 (0) 11 (1) 6 (0) 10 (1) 4 (-1)C7B6A4
Dumb, Fretful
 
Skills
Animals 0
Broker 0
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Medic 2
Persuade 0
Profession (Freeloader) 0
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Barbarian 01
Scholar Physician 11
 
Name Type Affinity Enmity Power Influence Species
Wm Hart Enemy 0 2 1 4 Azhanti (M/63)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A sudden war destroys Vertie Learmonth's trade routes and contacts, forcing Vertie Learmonth to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Became a Drifter (Barbarian).
2 21 Injured. Fully recovered. Owe 5,000 for medical bills.
3 21 Became a Scholar (Physician).
3 24 Make a breakthrough in Vertie Learmonth's field.
3 25 Promoted to Scholar (Physician) rank 1.
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