Crewman Yetta Ferguson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Traltar 26 F 11 (1) 11 (1) 7 (0) 5 (-1) 12 (2) 10 (1)6 (0)BB75CA
Tenuous
 
Skills
Awareness 0
Broker 0
Clairvoyance 0
Drive 0
Electronics 0
Flyer 0
Gambler 1
Persuade 0
Profession (Spacer) 0
Steward 0
Streetwise 0
Telekinesis 0
Telepathy 0
Teleportation 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
 
EducationGraduated
Psionic Community Failed
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Join a social movement.
1 22 Dropped out of the psionic community.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 Risk Yetta Ferguson's fortune on a possibility lucrative deal and win.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙