Crewman Ann Jack  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 27 F 7 (0) 7 (0) 9 (1) 4 (-1) 8 (0) 9 (1)779489
Missing patches of beard, Always looks disheveled, Restless
 
Skills
Art (Presentation) 0
Carouse 0
Deception 0
Drive 0
Recon 0
Science (Physical Sciences) 0
Stealth 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scout Explorer 01
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 19 Ann Jack run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Scout (Explorer).
2 21 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 21 Failed to qualify for Physician (Scholar).
3 21 Submitted to the draft.
3 21 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 Embroiled in legal trouble.
3 25 Forced to muster out.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙