Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Bettie Vabsley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Surveyor (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Bettie Vabsley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bettie Vabsley fail to help. Gain an Enemy. |
2 |
20 |
Bettie Vabsley's ship is damaged, and Bettie Vabsley have to hitch-hike Bettie Vabsley's way back across the stars to the nearest scout base. |
2 |
20 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
24 |
Bettie Vabsley's ship is ambushed by enemy vessels. Bettie Vabsley successfully ran to the jump point. |
3 |
27 |
Promoted to Scout (Surveyor) rank 2. |