Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Corine Gilbert's ship is damaged, and Corine Gilbert have to hitch-hike Corine Gilbert's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Corine Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Citizen (Worker). |
3 |
23 |
Corine Gilbert learn something Corine Gilbert should not have – a corporate secret, a political scandal – which Corine Gilbert can profit from illegally. |
3 |
23 |
Gain a criminal contact. |
3 |
26 |
Promoted to Citizen (Worker) rank 1. |