Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Joe Kerran's scout ship is one of the first on the scene to rescue the survivors of a disaster but Joe Kerran fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Joe Kerran's time in the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
A revolution, attack or other unusual event throws Joe Kerran's life into chaos, forcing Joe Kerran to leave the planet. |