Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Lissie Neal's ship is damaged, and Lissie Neal have to hitch-hike Lissie Neal's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
19 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
22 |
A mission goes wrong; Lissie Neal and several others are captured and mistreated by the enemy. Gain Lissie Neal's jailer as an Enemy. |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Lissie Neal's Contacts or Allies betrays Lissie Neal, ending Lissie Neal's career. That Contact or Ally becomes a Rival or Enemy. |