Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Tath Atabatta's Contacts or Allies betrays Tath Atabatta, ending Tath Atabatta's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
23 |
Good fortune |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
24 |
A revolution, attack or other unusual event throws Tath Atabatta's life into chaos, forcing Tath Atabatta to leave the planet. |