Annabell Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 28 F 11 (1) 7 (0) 2 (-2) 5 (-1) 7 (0) 11 (1)B7257B
Unsympathetic, Naive
 
Skills
Animals 0
Astrogation 0
Athletics 0
Electronics (Sensors) 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Science (Social Sciences) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Citizen Colonist 11
 
Name Type Affinity Enmity Power Influence Species
Hampton Kirkham Contact 1 6 4 1 Cassilldan (M/34)
Very bad falling out.
Hampton Kirkham gains in influence.
Hampton Kirkham is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 21 Annabell Anderson's ship is ambushed by enemy vessels. Annabell Anderson successfully ran to the jump point.
2 22 Continued as Scout (Courier).
2 23 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
3 23 Became a Citizen (Colonist).
3 26 Annabell Anderson learn something Annabell Anderson should not have – a corporate secret, a political scandal – which Annabell Anderson can profit from illegally.
3 26 Gain a criminal contact.
3 27 Promoted to Citizen (Colonist) rank 1.
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