Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Beula Bell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
21 |
Make an unexpected connection outside Beula Bell's normal circles. Gain a Contact. |
4 |
24 |
Continued as Merchant (Merchant Marine). |
4 |
26 |
Given advanced training in a specialist field |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |