Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Suffered a deep tragedy. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Merchant (Broker). |
2 |
23 |
Elizabeth Fleming's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Gain Enemy if Elizabeth Fleming don't already have one. |