Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A sudden war destroys Jossie Herrera's trade routes and contacts, forcing Jossie Herrera to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Jossie Herrera do not know what happened to Jossie Herrera. There is a gap in Jossie Herrera's memory. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
28 |
Jossie Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |