Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Julie Mitchell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
21 |
Political upheaval strikes Julie Mitchell's homeworld, and Julie Mitchell is caught up in the revolution. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
28 |
A revolution, attack or other unusual event throws Julie Mitchell's life into chaos, forcing Julie Mitchell to leave the planet. |