Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
19 |
Gain Enemy if Leola Askew don't already have one. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Leola Askew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leola Askew fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Leola Askew's time in the scouts. |