Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Mable Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
21 |
An investigation takes on a dangerous turn. |
2 |
21 |
Mable Carr's work ends up coming home with Mable Carr, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
25 |
Given specialist training in vehicles. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |