Field Agent Mable Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 28 F 6 (0) 5 (-1) 6 (0) 9 (1) 10 (1) 6 (0)6569A6
Arrogant, Lying, Dissatisfied
 
Skills
Carouse 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Slug) 1
Gunner (Capital) 1
Investigate 1
Recon 0
Science (Life Sciences) 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Agent Corporate Agent Field Agent22
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Mable Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Became a Agent (Corporate Agent).
2 21 An investigation takes on a dangerous turn.
2 21 Mable Carr's work ends up coming home with Mable Carr, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 24 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 24 Continued as Agent (Corporate Agent).
3 25 Given specialist training in vehicles.
3 28 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
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