Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
21 |
Survived a risky adventure but gained nothing. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Betrayed by a friend. One of Sybil Gardiner's Contacts or Allies betrays Sybil Gardiner, ending Sybil Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Scientist (Scholar). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
25 |
Find valuable salvage. |