Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Tealuiea's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Tealuiea's Father suffered from a degenerative genetic disease that Tealuiea may have inherited. |
0 |
0 |
Tealuiea's ancestral territory is 3. |
0 |
0 |
Tealuiea is the middle daughter. |
0 |
14 |
Rite of passage completed with a 6. |
1 |
14 |
Became a Management (Clan Aide). |
1 |
17 |
A shift in clan politics leaves you shut out in the cold. Gain a Contact who stays in touch despite your new status. |
2 |
17 |
Became a Envoy (Duellist). |
2 |
19 |
Fail in a difficult assignment because of the manipulations of another Envoy. Gain him as a Rival. |
3 |
19 |
Became a Outcast (Trader). |
3 |
22 |
Friends desert you. Lose a Contact. |
4 |
23 |
Continued as Outcast (Trader). |
4 |
27 |
Attacked by a band of young Aslan thugs. Gain an Enemy. |