Crewman Winifred Marshall
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Zaris | 28 | F | 8 (0) | 3 (-1) | 11 (1) | 5 (-1) | 4 (-1) | 8 (0) | 83B548 | |
Manic, Clumsy, Tasteful |
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Term | Age | History |
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1 | 18 | Became a Scout (Explorer). |
1 | 19 | Severely injured. Owe 20,000 for medical bills. |
2 | 19 | Became a Agent (Intelligence). |
2 | 21 | Winifred Marshall's work ends up coming home with Winifred Marshall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 | 21 | Became a Merchant (Merchant Marine) with the new title Crewman. |
3 | 23 | A romantic relationship ends badly. Gain a Rival or Enemy. |