Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
15 |
A purist political party comes to power on Annis Carbey's world making trouble for uplifted Dolphins and costing Annis Carbey Annis Carbey's job. Gain a purist political militant as an Enemy |
2 |
15 |
Failed to qualify for Cavalry (Army). |
2 |
15 |
Submitted to the draft. |
2 |
15 |
Became a Dolphin Military (Guardian). |
2 |
17 |
Annis Carbey is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
2 |
19 |
Promoted to Dolphin Military (Guardian) rank 1. |
3 |
19 |
Continued as Dolphin Military (Guardian). |
3 |
20 |
Annis Carbey's unit is involved in a savage campaign against primitive indigenous aquatic aliens that troubles Annis Carbey's conscience. If Annis Carbey refuse to participate Annis Carbey is ejected from this career. |
4 |
20 |
Failed to qualify for Pirate (Rogue). |
4 |
20 |
Returned to Dolphin Civilian (Nomad). |
4 |
24 |
Annis Carbey rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
4 |
24 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
5 |
24 |
Continued as Dolphin Civilian (Nomad). |
5 |
26 |
An accident leaves Annis Carbey caught on land without a travel suit. Annis Carbey suffer serious dehydration and
require lengthy hospitalisation. |