Initiate Clemmie Perez  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sydite 29 F 2 (-2) 9 (1) 4 (-1) 6 (0) 11 (1) 5 (-1)3 (-1)2946B5
Cutthroat, Unwilling
 
Skills
Carouse 0
Clairvoyance 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Investigate 0
Mechanic 1
Medic 0
Science (Life Sciences/Psionicology) 0
Survival 1
Telekinesis 0
Telepathy 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Drifter Wanderer 01
Psion Adept Initiate11
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 21 An expedition or voyage goes wrong, leaving Clemmie Perez stranded in the wilderness.
2 21 Failed to qualify for Explorer (Scout).
2 21 Became a Drifter (Wanderer).
2 24 Encounter a Psionic institute.
2 24 Tested for psionic powers
3 25 Became a Psion (Adept).
3 27 Psionic abilities make Clemmie Perez uncomfortable to be around. One contact or ally becomes a rival.
3 29 Promoted to Psion (Adept) rank 1 with the new title Initiate.
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