Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Cleo Burns's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cleo Burns fail to help. Gain an Enemy. |
1 |
19 |
Cleo Burns's ship is damaged, and Cleo Burns have to hitch-hike Cleo Burns's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Cleo Burns have no idea what happened to Cleo Burns – they found Cleo Burns's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |