Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
Given advanced training in a specialist field |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
25 |
Failed to qualify for Colonist (Citizen). |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
28 |
Dixie Cain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |