Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A sudden war destroys Erna Williamson's trade routes and contacts, forcing Erna Williamson to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A series of bad deals and decisions force Erna Williamson into bankruptcy. Erna Williamson salvages what Erna Williamson can. |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
Perform an exemplary service for the scouts. |
3 |
28 |
Forced to muster out. |