Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Floy Griffiths's work ends up coming home with Floy Griffiths, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Floy Griffiths's life into chaos, forcing Floy Griffiths to leave the planet. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |