Floy Mar  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 29 F 5 (-1) 4 (-1) 10 (1) 11 (1) 5 (-1) 6 (0)54AB56
Socially precise, Undesirable, Daredevil
 
Skills
Athletics 0
Gun Combat 0
Heavy Weapons 0
Mechanic 1
Melee (Blade) 1
Recon 1
Stealth 0
Streetwise 0
Survival 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Drifter Barbarian 12
Scout Explorer 01
 
Name Type Affinity Enmity Power Influence Species
Merton McMillan Enemy 0 3 4 1 Halka (M/50)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 A mission goes wrong; Floy Mar and several others are captured and mistreated by the enemy. Gain Floy Mar's jailer as an Enemy.
2 19 Failed to qualify for Merchant Academy.
2 19 Became a Drifter (Barbarian).
2 22 Find an Alien Artifact.
2 23 Promoted to Drifter (Barbarian) rank 1.
3 23 Continued as Drifter (Barbarian).
3 25 Betrayed by a friend. One of Floy Mar's Contacts or Allies betrays Floy Mar, ending Floy Mar's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Failed to qualify for Flight (Navy).
4 25 Submitted to the draft.
4 25 Became a Scout (Explorer).
4 29 Spend several years jumping from world to world in Floy Mar's scout ship.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙