Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
An expedition or voyage goes wrong, leaving Georgia Pabst stranded in the wilderness. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Failed to qualify for Merchant Academy. |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Failed to qualify for Merchant Academy. |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
27 |
Attacked by enemies and injured. |
4 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Gain Enemy if Georgia Pabst don't already have one. |