Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Henrietta Mulvahil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Henrietta Mulvahil fail to help. Gain an Enemy. |
2 |
24 |
Henrietta Mulvahil's ship is damaged, and Henrietta Mulvahil have to hitch-hike Henrietta Mulvahil's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
29 |
Good fortune |
3 |
29 |
Promoted to Scout (Courier) rank 2. |