Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Henrietta Willis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Betrayed by a friend. One of Henrietta Willis's Contacts or Allies betrays Henrietta Willis, ending Henrietta Willis's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Failed to qualify for Performer (Entertainer). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
23 |
Switched to Drifter (Wanderer). |
4 |
24 |
Henrietta Willis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
27 |
Henrietta Willis is caught in the periphery of a scandal. |
5 |
27 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |