Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Betrayed by a friend. One of Huldah Kinghead's Contacts or Allies betrays Huldah Kinghead, ending Huldah Kinghead's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Huldah Kinghead's scout ship is one of the first on the scene to rescue the survivors of a disaster but Huldah Kinghead fail to help. Gain an Enemy. |
2 |
21 |
Huldah Kinghead have no idea what happened to Huldah Kinghead – they found Huldah Kinghead's ship drifting on the fringes of friendly space. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Surveyor) with previous rank. |
3 |
26 |
Spend several years jumping from world to world in Huldah Kinghead's scout ship. |