Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Kathleen Rule's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Continued as Merchant (Merchant Marine). |
2 |
22 |
A sudden war destroys Kathleen Rule's trade routes and contacts, forcing Kathleen Rule to flee that region of space. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Failed to qualify for Corporate (Citizen). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
24 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
24 |
Failed to qualify for Free Trader (Merchant). |
4 |
24 |
Switched to Drifter (Wanderer). |
4 |
25 |
Drafted into Surveyor |
4 |
28 |
Promoted to Drifter (Wanderer) rank 1. |