Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Lonnie Janson's actions. The ship suffers severe damage and Lonnie Janson is blamed for the disaster. Lonnie Janson is court - martialled and discharged. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
22 |
Failed to qualify for Infantry (Army). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
24 |
Lonnie Janson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Failed to qualify for Free Trader (Merchant). |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
25 |
Lonnie Janson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
25 |
Failed to qualify for Infantry (Army). |
5 |
25 |
Switched to Drifter (Barbarian). |
5 |
26 |
Betrayed by a friend. One of Lonnie Janson's Contacts or Allies betrays Lonnie Janson, ending Lonnie Janson's career. That Contact or Ally becomes a Rival or Enemy. |