Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Matilda Palmer's ship is damaged, and Matilda Palmer have to hitch-hike Matilda Palmer's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Attacked by enemies and injured. |
2 |
20 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
20 |
Gain Enemy if Matilda Palmer don't already have one. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Matilda Palmer do not know what happened to Matilda Palmer. There is a gap in Matilda Palmer's memory. |