Skills |
---|
Animals (Training) 1 | Astrogation 0 | Broker 0 | Carouse 0 | Drive 0 | Electronics 0 | Mechanic 0 | Persuade 0 | Seafarer 0 | Steward 0 | Streetwise 0 | Vacc Suit 0 |
|
|
Career | Assignment | Title | Rank | Terms |
---|
Merchant |
Merchant Marine |
Crewman | 0 | 1 | Scout |
Courier |
| 0 | 1 |
Name |
Type |
Affinity |
Enmity |
Power |
Influence |
Species |
---|
Almeda McNamara |
Contact |
2 |
1 |
4 |
0 |
Luriani (F/57) | Almeda McNamara gained power at the expense of a third party who now blames the character. | Kurt Cheyne |
Enemy |
0 |
3 |
1 |
5 |
Sylean (M/20) | Kurt Cheyne is out of contact doing something interesting but not suspicious. |
|