Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Naomi Hawkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Naomi Hawkins fail to help. Gain an Enemy. |
1 |
19 |
Naomi Hawkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Naomi Hawkins have no idea what happened to Naomi Hawkins – they found Naomi Hawkins's ship drifting on the fringes of friendly space. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Naomi Hawkins do not know what happened to Naomi Hawkins. There is a gap in Naomi Hawkins's memory. |
4 |
24 |
Failed to qualify for Cavalry (Army). |
4 |
24 |
Continued as Drifter (Scavenger). |
4 |
26 |
Betrayed by a friend. One of Naomi Hawkins's Contacts or Allies betrays Naomi Hawkins, ending Naomi Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |