Ottie Mar  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 29 F 12 (2) 6 (0) 5 (-1) 10 (1) 10 (1) 9 (1)C65AA9
Dogmatic
 
Skills
Athletics (Strength) 1
Deception 0
Drive 0
Electronics 0
Heavy Weapons 0
Mechanic 0
Melee (Blade) 1
Profession (Colonist/Farming) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Marine Marine Support Marine01
Drifter Scavenger 12
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Ottie Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Failed to qualify for Courier (Scout).
2 22 Submitted to the draft.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 23 Lightly injured, no permanent damage. Fully recovered.
3 23 Failed to qualify for Infantry (Army).
3 23 Switched to Drifter (Scavenger).
3 24 Ottie Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 24 Failed to qualify for Corporate (Citizen).
4 24 Continued as Drifter (Scavenger).
4 26 Attacked by enemies and injured.
4 26 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4 26 Gain Enemy if Ottie Mar don't already have one.
4 28 Forced to continue current assignment.
4 28 Promoted to Drifter (Scavenger) rank 1.
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