Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Patricia Howe's Contacts or Allies betrays Patricia Howe, ending Patricia Howe's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Risk Patricia Howe's fortune on a possibility lucrative deal and win. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Patricia Howe's normal circles. Gain a Contact. |