Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Reta McDonald's Contacts or Allies betrays Reta McDonald, ending Reta McDonald's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Performer (Entertainer). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
22 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
22 |
Failed to qualify for Broker (Merchant). |
3 |
22 |
Returned to Drifter (Scavenger). |
3 |
23 |
Reta McDonald do not know what happened to Reta McDonald. There is a gap in Reta McDonald's memory. |
4 |
23 |
Became a Scout (Courier). |
4 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
25 |
Switched to Drifter (Wanderer). |
5 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
29 |
Promoted to Drifter (Wanderer) rank 1. |