Shekumkaar  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 29 F 7 (0) 8 (0) 12 (2) 4 (-1) 8 (0) 3 (-1)78C483
Realistic, Electrified
 
Skills
Admin 0
Astrogation 0
Athletics 0
Diplomat 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Melee (Unarmed) 1
Profession (Colonist) 0
Stealth 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal11
Scout Courier 01
 
Name Type Affinity Enmity Power Influence Species
Daish Ekiir Enemy 0 3 1 3 Vilani, Imperium (M/86)
Daish Ekiir is particularly unusual, such as an artificial intelligence or very alien being.
Adh Arrsaidh Forrzengsughsough Rival 1 1 0 4 Vargr, Imperium (F/75)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 A mission goes disastrously wrong due to Shekumkaar's commander’s error or incompetence, but Shekumkaar survive.
1 21 Report commander and gain an Enemy.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Ground Assault
2 22 Became a Scout (Courier).
2 25 Shekumkaar's scout ship is one of the first on the scene to rescue the survivors of a disaster but Shekumkaar fail to help. Gain an Enemy.
2 25 Shekumkaar inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙