Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Theodosia Fabble's Contacts or Allies betrays Theodosia Fabble, ending Theodosia Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Failed to qualify for Cavalry (Army). |
3 |
21 |
Returned to Drifter (Wanderer). |
3 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
22 |
Became a Merchant (Broker). |
4 |
25 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |