Alberta Tabiner  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 30 F 6 (0) 9 (1) 10 (1) 6 (0) 9 (1) 11 (1)69A69B
Responsive, Smart
 
Skills
Animals 0
Art (Creative) 0
Carouse 0
Deception 0
Mechanic 0
Melee 0
Profession (Colonist) 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Drifter Wanderer 12
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Attacked by enemies and injured.
1 20 Scarred. Fully recovered. Owe 5,000 for medical bills.
1 20 Gain Enemy if Alberta Tabiner don't already have one.
1 22 Forced to muster out.
2 22 Failed to qualify for Merchant Academy.
2 22 Switched to Drifter (Wanderer).
2 23 Find an Alien Artifact.
3 26 Continued as Drifter (Wanderer).
3 28 Attacked by enemies that Alberta Tabiner easily defeat.
3 28 Gain Enemy if Alberta Tabiner don't already have one.
3 30 Promoted to Drifter (Wanderer) rank 1.
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