Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which America Howard blame America Howard's commander. Gain commander as Enemy. |
3 |
23 |
Switched to Merchant (Broker). |
3 |
24 |
A sudden war destroys America Howard's trade routes and contacts, forcing America Howard to flee that region of space. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Became a Scout (Explorer). |
4 |
26 |
Psychologically damaged by America Howard's time in the scouts. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Moved to a new world. |