Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A sudden war destroys Ann Walker's trade routes and contacts, forcing Ann Walker to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Ann Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Worker (Citizen). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |